Golden Age
A game from the golden age of the studio and publisher LucasArts Entertainment and from the legendary team led by Ron Gilbert and Tim Shafer. The game was the sixth to use the graphics engine SCUMM: it was modified and improved audio capabilities. This allowed smoothly change the music themes of locations and creating a more immersive experience for players. The game was reissued in July 2010. The new version included the classic visuals of the original game: you can simply switch to it via a menu. The original version was completed with new features such as all the dialogues were voiced, developers added achievements and comments from leading developers. In the game, as before, there are two difficulty modes: normal and light, for players who have not played quests before and are not ready for difficult puzzles.
The story
The plot of the second part begins with the story of the main character Guybrush Tripwood telling to two other pirates about the victory over LeChuck in the last game. The pirates noticed that they have heard this story a thousand times already and asked Guybrush to tell something new. The hero shares that the events of the new chapter of his adventures are unfolding right now: he is looking for the legendary pirate treasure of Big Whoop.
Key features
The game is a classic point-and-click adventure. The player moves through the pre-drawn locations, and all the animated actions occur in the pop-up window. A new part of the Guybrush adventures was highly anticipated: the game was even called the most anticipated in 1992. According to Ron Gilbert, although the game sold well, competitors like King Quest still remained far ahead. In 2009, Tim Schafer spoke about 25 thousand copies of the original copies of the original Monkey Island 2: LeChuck's Revenge.