monochrome is a magnetic puzzle platformer developed for the Mechanix Game Jam. You guide the player and his magnetic cursor through 25 rooms of magnetic puzzles. You control the placement of positive and negative magnets in order to collect the orbs scattered throughout the game and progress to the next room.

play online

http://play.ptrick.com/monochrome (note: Unity WebGL has a few bugs which might result in being unable to progress)

controls

monochrome was designed to work with any control scheme that the user is familiar with.

left/right: left/right arrows, WASD, xbox controller digital pad or left analog stick

jump: W, Space, Up arrow, A button on XBOX controller

move magnetic cursor: Mouse or Right analog stick

place positive magnet: Right Click+Drag Mouse or Right Trigger + Right analog

place negative magnet: Left Click + Drag Mouse or Left Trigger + Right analog

remove magnets: middle mouse button/right analog stick button

respawn: Home Key or Start button

change cursor sensitivity: 1-9 at top or 1-9 on num pad

exit: ESC key, Back button on XBOX controller

dev notes

monochrome was developed in Unity3d for the Mechanix game jam. It uses only 2 sprites - a white square and a white circle and a custom invert shader. The graphics are intentionally spartan due to the nature of this game jam, but we tried to make it visually appealing anyways and to find creativity in those restrictions.

credits

All music in monochrome is by Kevin MacLeod

Cyborg Ninja Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Kick Shock Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

"Mega Hyper Ultrastorm" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Font: iPixelU

http://www.dafont.com/i-pixel-u.font

Read More