You were a subject at HEKTOR, a now defunct, covert research facility buried deep beneath northern Greenland. Forgotten in its dark corridors with only a lighter and flashlight to guide your way, you must overcome a psychosis brought on by years of torture and confinement to escape.
KEY FEATURES
- Second guess your every move as procedurally generated corridors alter the path you’ve come from or where you’re going.
- Immerse yourself and explore the atmospheric military black site, HEKTOR, and uncover the terrifying secrets of its dark past.
- Encounter a horrific monster that tirelessly pursues you, and avoid others that alert it to your presence.
- Scavenge for pills to keep from falling further into your psychosis, as well as other items to advance toward escape.