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Thea

John Manard ·

About Thea

Art by Lauren Nakamura: @laursquaad.

Programming by John Manard.

If you have a problem running the HTML version, please download the Windows version.

One fine evening, John and Lauren decided to participate in a Game Jam. They settled on calling the game "Thea", inspired by Laurens very own white german shepherd. Thea is a grossly overweight hound with equally astounding pull strength. 

As John and Lauren decided to go through with the game, it got rather dark. It was decided that the player would be pulled by a massive beast (Thea) into a herd of wild cars. Pay no mind to the end game scene...

Directions: Use your mouse to move the character, holding the leash, left and right. 

Thea will attempt to pull you in random directions, follow these movements for a slight speed boost. 

Collect bones to raise your score. 

Happy Walking!

Disclaimer: Thea is safe at home and is never allowed to pull us or herself into the street.

music by: http://abstractionmusic.bandcamp.com/

Release date
Developer
John Manard
Platforms
PC

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