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Mihail Boglog Leschenko / Ensigame Team

Nickname: Boglog
Started work: February 28, 2025
Position: Author

About me

I write about games and make them — it's been many years since I first put together a platformer in Unity. Nowadays, my projects have become a means of self-expression: I experiment with mechanics, and there's a turn-based strategy concept that's been slowly taking shape in my mind for years. One day, I'll release it.

I love strategy games, MOBAs, and card games, but most often I get hooked on projects where developers aren’t afraid to take risks. The Longing, Knock-Knock, The Beginner’s Guide, Beholder — these are the kinds of games that leave you silently rethinking everything. They may not have the budget of AAA giants, but they have soul.

The perfect game for me is one where the atmosphere envelops you, and the subtext hints at something deeper.

When I’m not writing code or texts, I enjoy cooking delicious meals and binge-watching cat videos.

Professional achievements

I consider my main achievement to be participating in a game jam, despite my fear of failure. It was the first time I had the chance to talk and exchange experiences with other developers, and I saw what real game development looks like under tight deadlines. Our team didn’t win, but it was absolutely worth it!
Oh, and I also beat Titan Souls (even though I’m not that great at such games). At the same time, I write articles and believe that games aren’t an escape from life, but a way to see it from a new perspective. 

Favourite games

Favorite PC projects: World of Warcraft, League of Legends, Don't Starve Together, Magicka, Genshin Impact

Favorite mobile projects: Marvel SNAP, The Room, Majesty, My Singing Monsters, Phobies

Favorite board games: Card Wars, Forbidden Desert, Bestiary of Sigillum, Boss Monster

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