Jak 3 System Requirements
We have no record of a PC version of Jak 3, so there are no PC system requirements to show. It came out on PlayStation 3, PS Vita, PlayStation 2, PlayStation 4. Released in 2004.
Running Jak 3 on a computer
An emulator of the system the game came out on is another way to run it on a computer, and then the hardware it needs is the emulator's. You still need your own copy of the game.
RPCS3
RPCS3 emulates PlayStation 3.
Minimum
- OS
- Windows 10, Windows 11; Linux 6.6 (Older LTS), Ubuntu 22.04 or later; macOS 15 or later; FreeBSD 14.4 or later
- Processor
- Any x64 CPU, AMD or Intel; CPUs without AVX2 or with 4 threads or less should perform badly, as should AMD CPUs with 2 cores per CCX
- Graphics
- AMD: OpenGL 4.3 or newer running on Linux, TeraScale architecture (HD 2000 series) or newer; NVIDIA: OpenGL 4.3 or newer, Fermi architecture (GTX 400 series) or newer; Intel: Vulkan 1.2 or newer, Alchemist architecture (A series) or newer
- Memory
- 8 GB of RAM or more; single-channel memory should perform badly
- Storage
- SSD or HDD storage for emulator data and games: 512 MB for base emulator data, 128 MB for emulator cache and console user data per installed game, plus a highly variable dev_hdd1 virtual console cache per installed game
- Notes
- For being able to boot/run games, performance is not guaranteed.
Recommended
- OS
- Windows 11 25H2 or later; Linux with latest stable or latest LTS kernel; macOS 15 or later; FreeBSD 14.4+, 15.0+ or later
- Processor
- AMD: 6 cores and 12 threads or more, Zen 3 architecture or newer; Intel: 6 cores and 12 threads, 8 cores or more, Comet Lake architecture or newer
- Graphics
- Vulkan 1.2 compatible with active driver support — AMD: RDNA architecture (RX 5000 series) or newer; NVIDIA: Turing architecture (RTX 2000 series) or newer; Intel: not recommended, Intel GPUs and drivers are currently unsupported
- Memory
- 16 GB of dual-channel RAM or more; memory in dual-channel mode is highly recommended over single-channel
- Storage
- SSD storage for emulator data, SSD or HDD storage for games: 512 MB for base emulator data, 128 MB for emulator cache and console user data per installed game, plus a highly variable dev_hdd1 virtual console cache per installed game
- Notes
- For running all playable games with playable performance.
Hardware requirements vary depending on your configuration; the project guarantees no good performance below the recommended tier.
Source: https://rpcs3.net/quickstart, read on 2026-09-12.
PCSX2
PCSX2 emulates PlayStation 2.
Minimum
- OS
- Latest Windows 10, macOS 11 (Big Sur), Ubuntu 22.04 or other Linux distro
- Processor
- x86-64 with SSE4.1, two physical cores with SMT, PassMark single-thread rating ≥ 1500
- Graphics
- Vulkan 1.1, Direct3D 11 or OpenGL 3.3, PassMark G3D Mark rating ≥ 600
- Memory
- 8 GB RAM
Moderate
- OS
- Windows 11, macOS 14–15 (Sonoma–Sequoia), Ubuntu 26.04 or other Linux distro
- Processor
- x86-64 with AVX2, four physical cores, PassMark single-thread rating ≥ 2000
- Graphics
- Vulkan 1.3, Direct3D 12, OpenGL 4.6 or Metal, PassMark G3D Mark rating ≥ 6000, 4 GB VRAM
- Memory
- 16 GB RAM
Hardware requirements can vary drastically between games; slower hardware may work but playability and performance are not guaranteed.
Source: https://pcsx2.net/docs/setup/requirements, read on 2026-09-08.
Where Jak 3 can be played
Platforms: PlayStation 3, PS Vita, PlayStation 2, PlayStation 4.