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Killzone System Requirements

Guerrilla Games Game page

Killzone has never been released for PC, so it has no PC system requirements. It came out on PlayStation 2, PlayStation 3. Released in 2004.

Running Killzone on a computer

A console game runs on a computer through an emulator, so the hardware it needs is the emulator's. You still need your own copy of the game.

PCSX2

PCSX2 emulates PlayStation 2.

Minimum

OS
Latest Windows 10, macOS 11 (Big Sur), Ubuntu 22.04 or other Linux distro
Processor
x86-64 with SSE4.1, two physical cores with SMT, PassMark single-thread rating ≥ 1500
Graphics
Vulkan 1.1, Direct3D 11 or OpenGL 3.3, PassMark G3D Mark rating ≥ 600
Memory
8 GB RAM

Moderate

OS
Windows 11, macOS 14–15 (Sonoma–Sequoia), Ubuntu 26.04 or other Linux distro
Processor
x86-64 with AVX2, four physical cores, PassMark single-thread rating ≥ 2000
Graphics
Vulkan 1.3, Direct3D 12, OpenGL 4.6 or Metal, PassMark G3D Mark rating ≥ 6000, 4 GB VRAM
Memory
16 GB RAM

Hardware requirements can vary drastically between games; slower hardware may work but playability and performance are not guaranteed.

Source: https://pcsx2.net/docs/setup/requirements, read on 2026-09-08.

RPCS3

RPCS3 emulates PlayStation 3.

Minimum

OS
Windows 10, Windows 11; Linux 6.6 (Older LTS), Ubuntu 22.04 or later; macOS 15 or later; FreeBSD 14.4 or later
Processor
Any x64 CPU, AMD or Intel; CPUs without AVX2 or with 4 threads or less should perform badly, as should AMD CPUs with 2 cores per CCX
Graphics
AMD: OpenGL 4.3 or newer running on Linux, TeraScale architecture (HD 2000 series) or newer; NVIDIA: OpenGL 4.3 or newer, Fermi architecture (GTX 400 series) or newer; Intel: Vulkan 1.2 or newer, Alchemist architecture (A series) or newer
Memory
8 GB of RAM or more; single-channel memory should perform badly
Storage
SSD or HDD storage for emulator data and games: 512 MB for base emulator data, 128 MB for emulator cache and console user data per installed game, plus a highly variable dev_hdd1 virtual console cache per installed game
Notes
For being able to boot/run games, performance is not guaranteed.

Recommended

OS
Windows 11 25H2 or later; Linux with latest stable or latest LTS kernel; macOS 15 or later; FreeBSD 14.4+, 15.0+ or later
Processor
AMD: 6 cores and 12 threads or more, Zen 3 architecture or newer; Intel: 6 cores and 12 threads, 8 cores or more, Comet Lake architecture or newer
Graphics
Vulkan 1.2 compatible with active driver support — AMD: RDNA architecture (RX 5000 series) or newer; NVIDIA: Turing architecture (RTX 2000 series) or newer; Intel: not recommended, Intel GPUs and drivers are currently unsupported
Memory
16 GB of dual-channel RAM or more; memory in dual-channel mode is highly recommended over single-channel
Storage
SSD storage for emulator data, SSD or HDD storage for games: 512 MB for base emulator data, 128 MB for emulator cache and console user data per installed game, plus a highly variable dev_hdd1 virtual console cache per installed game
Notes
For running all playable games with playable performance.

Hardware requirements vary depending on your configuration; the project guarantees no good performance below the recommended tier.

Source: https://rpcs3.net/quickstart, read on 2026-09-12.

Where Killzone can be played

Platforms: PlayStation 2, PlayStation 3.

Other games’ requirements

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