The Guild II - Pirates of the European Seas is a stand-alone add-on for the 2006 role-playing game with real-time strategy and life-simulation game elements The Guild 2.
Gameplay
In Guild II – Pirates of the European you play a popular townsman in Europe at the dawn of the XV century. You create your character, choosing its appearance, statistics, and profession.
Your goal is to create an influential and thriving dynasty of medieval burghers (or rouges if you choose a similar profession). You start with almost no property or money and have made a living off your skills. The profession you chose at the beginning determents your primary source of income, your skills, what structures you can build and other aspects of in-game economics.
After some time, you make enough money to make your first investment. You can build some structure like farms, churches, mines, smuggling holes. You can find somebody to marry and start a family. With time your family gets more productive and more powerful expanding your business or criminal empire.
The game offers four game modes and an online multiplayer where you have to compete with other dynasties.
New features
The main new feature of the addons is the inclusion of sea trades and piracy. It also adds new maps, scenarios, three new professions and changes a few gameplay aspects.