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UnderMine

Adam McLellan, Ricardo Chirino, Thorium Entertainment, Thorium ·

About UnderMine

Action-Adventure. Rogue-like. RPG.How many genres can one game belong to? We would have prefered all of them, but you’ll just have to settle for most of them. UnderMine stirs a delicious pot of genre soup, taking only the highest quality ingredients from each. We took the procedurally generated madness of the craziest rogue-likes (Binding of Isaac, Dead Cells, etc.), combined that with the exploration and discovery of classic action-adventures (The Legend of Zelda, Hyper Light Drifter, etc.), and topped it off with some light RPG progression and story (Rogue Legacy.)

Features:

Dungeon Crawling: Forge that perfect run where you find all the right items, all the right secrets, and get all the right rolls to become a peasant god of destruction.

Discovery and Exploration: Bomb walls, blow up rocks, light torches, and discover secret passages, hidden characters, loot, upgrades, and more.

Character Progression: The peasants keep dying, but your upgrades pass on. Unlock new abilities that will help in combat and open up new areas to explore.

Bosses That Don’t Mess Around: Challenge enormous bosses that take a combination of upgrades and skill to take down.Darkly LightheartedExperience the plight of the poor peasant sent into the goldmine. His job is to labor away for a boss that doesn’t care about him, in an environment that is openly hostile, and amongst creatures that want to tear his flesh off his bones. A pretty funny situation when you think about it.

Metacritic
80
Release date
Developer
Adam McLellan, Ricardo Chirino, Thorium Entertainment, Thorium
Publisher
Adam McLellan, Thorium Entertainment, Thorium
Platforms
PC Nintendo Switch Xbox One PlayStation 4
Website
undermine.game

UnderMine screenshots

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