By day, I’m the person who guides talented writers and figures out how to turn gaming and esports content into something readers can’t scroll past. I like order but appreciate creative chaos. Detail-oriented, but never lose sight of the bigger picture. Chief of headlines and common sense.
Outside of work, I follow the classics: long walks (weather permitting), binge-watching series, and expanding my ever-growing library of games — most of which, let’s be honest, are still waiting to be finished. There’s also a special shelf for books that, hopefully, will get their moment… someday.
When your contact list includes creators of iconic games, you know you’re on the right path. I had the chance to interview Daniel Vávra, founder of Warhorse and the mind behind Kingdom Come Deliverance. It’s pretty satisfying to have a conversation with a gaming legend as part of my editorial journey.
Since 2015, I’ve been working with texts, learning them inside and out. I started as a copywriter and worked my way up to editor — self-taught, persistent, and polished by hundreds of projects.
Another milestone in my career was working at a major holding company organizing esports tournaments (Dota 2 and CS:GO). There, I handled content and even had the opportunity to interview professional players and casters — names known by millions of fans.