DOOM II (DOOM 2)
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About DOOM II
The game from the legendary programmers John Carmack and John Romero, who worked together with American McGee, on the first-person shooter game that will run on anything: from mobile devices to engineering calculators. The game became the second in the series Doom, received improved multiplayer, graphics and improved optimization.
Gameplay-wise game is not so different from its predecessor. The developers decided to take advantage of the progress of the computer hardware to fine-tune their game engine. The player still took control of the nameless space marine, which traveled through 30 non-linear levels. A level is considered to be completed after the player finds the coded doors. A rich arsenal of weapons and a variety of models of enemies will not get bored.
The plot continues the story of the first part: after defeating the invasion of demons on the moons of Mars and returning from Hell, the protagonist finds the Earth captured by the creatures that he just conquered. A solo company can be fashioned alone, and in multiplayer, to battle with friends today: for the game, there is a huge amount of third-party mods to play online without using of archaic dial-up connection.
- Metacritic
- 83
- Release date
- Developer
- Bethesda Softworks, id Software, Nerve Software, Torus Games, Lion Entertainment, Infinity, MachineWorks Northwest
- Publisher
- Valve, Activision Blizzard, Activison, Bethesda Softworks, id Software, GT Interactive Software, Virgin Interactive, GT Interactive, Imagineer, CDV Software
- ESRB
- 17+
- Platforms
- PlayStation 4 macOS Xbox One Game Boy Advance iOS Android PC Nintendo Switch Classic Macintosh Xbox 360
- Website
- slayersclub.bethesda.net
- /r/Doom
DOOM II screenshots
Games similar to DOOM II
All games similar to DOOM IIGames in the series
All games in the seriesDOOM II creators
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John Carmack
programmer
Games: 27
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Adrian Carmack
artist
Games: 14
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Kevin Cloud
artist
Games: 21
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Tim Willits
designer
Games: 16
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American McGee
designer
Games: 9
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Robert Prince
composer
Games: 25
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John Romero
director, designer
Games: 18
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Sandy Petersen
writer, director, designer
Games: 16
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Jim Dose
programmer
Games: 20
- Steven Maines artist Games: 22