At the moment, Risk of Rain 2 has 148 passive items and 38 pieces of equipment, due to which players can get special effects. Each artifact has a color frame indicating its rarity.
White | Common |
Green | Uncommon |
Red | Rare |
Yellow | Unique |
Blue | Lunar |
Purple | Corrupted |
Orange | Equipment |
All common items in Risk of Rain 2
Image | Item | Description |
---|
| Armor-Piercing Rounds | Inflicts 20% extra damage (+20% per stack) to bosses. Unlock by charging the teleporter once. |
| Backup Magazine | Adds 1 (+1 per stack) charge to your second ability. Unlock by charging a portal without taking any damage. |
| Bison Steak (Fresh Meat) | Increases maximum health by 25 (+25 per stack). Unlocked from the start. |
| Bundle of Firecrackers (Fireworks) | When using an object, launches 8 (+4 per stack) rockets that deal 300% damage. Unlock by duplicating the same item at a printer 7 times. |
| Bustling Fungus | If you stand still for 1 second, a healing zone with a 3-meter radius (+1.5 meters per stack) appears, healing 4.5% (+2.25% per stack) of health per second to you and your allies. Unlocked from the start. |
| Cautious Slug | Increases passive health regeneration by +3 HP per second (+3 HP per second per stack) outside of combat. Unlocked from the start. |
| Crowbar | Deals 75% (+75% per stack) damage to enemies with more than 90% health. Find 10 unique white items. |
| Soldier's Syringe | Increases attack speed by +15% per stack. Unlocked from the start. |
| Tougher Times | +15% chance to block incoming damage per stack. Independent of luck. Die 5 times. |
| Paul's Goat Hoof | Increases movement speed by +14% per stack. Fail at the Shrine of Chance three times in a row. |
| Topaz Brooch | Grants temporary armor of 15 health after a kill. Unlocked from the start. |
| Lens-Maker's Glasses | Attacks have a +10% chance per stack to deal double damage. Unlocked from the start. |
| Tri-Tip Dagger | +10% chance per stack to cause bleeding to enemies, dealing 240% damage. Unlocked from the start. |
| Warbanner | When leveling up, a banner falls to the ground, giving +30% to attack and movement speed within a 16-meter radius (+8 meters per stack). Unlocked from the start. |
| Personal Shield Generator | Gives the player +8% shield per stack, which regenerates out of combat 7 seconds after taking damage. Unlocked from the start. |
| Medkit | Heals 20 HP +5% (+5% per stack) of max HP 2 seconds after taking damage. Defeat an elite monster. |
| Repulsion Armor Plate | Reduces all incoming damage by +5 per stack. Cannot be reduced below 1. Unlocked from the start. |
| Gasoline | On killing an enemy, ignites nearby enemies within a 12-meter radius (+4 meters per stack), dealing 150% (+75% per stack) damage to burning foes. Unlocked from the start. |
| Stun Grenade | +5% chance per stack to stun an enemy for 2 seconds on hit. Unlocked from the start. |
| Energy Drink | Running speed increases by 25% (+25% per stack). Unlocked from the start. |
| Sticky Bomb | +5% chance per stack to attach a bomb to an enemy, dealing 180% damage. Unlocked from the start. |
| Rusty Key | Spawns a chest containing an item with an 80% chance for green or 20% chance for red. Opening the chest uses the key. Defeat the teleporter boss within 15 seconds. |
| Monster Tooth | On killing an enemy, creates a healing orb on the ground, which heals 8 HP +2% (+2% per stack) of maximum HP when collected. Unlocked from the start. |
| Focus Crystal | Increases damage dealt to enemies by +20% per stack within a 13-meter radius. Unlocked from the start. |
| Item Scrap, White
| This item is inactive by itself but gains functionality when paired with 3D Printers.
|
| Mocha
| Enhances attack speed by 7.5%, incrementing by an additional 7.5% with each stack, and boosts movement speed by 7%, increasing by another 7% per stack.
|
| Delicate Watch
| Amplifies damage by 20%, with each stack contributing an additional 20%. When damaged below 25% health, this item becomes inoperative.
|
| Oddly-shaped Opal
| Boosts armor by 100, increasing by 100 with each stack, effective only when not engaged in combat.
|
| Roll of Pennies
| Awards 3 gold, plus an additional 3 per stack, when receiving damage from adversaries, with the amount scaling over time.
|
| Power Elixir
| When health drops below 25%, this item is used up, healing the user for 75% of their maximum health.
|
All uncommon items in Risk of Rain 2
Image | Item | Description |
---|
| Wax Quail | Jumping while sprinting propels you forward an additional +10 meters per stack. Reach +300% movement speed (including sprinting). |
| Berserker's Pauldron | Killing three enemies within one second sends you into a frenzy for 6 seconds (+4 seconds per stack), increasing movement speed by 50% and attack speed by 100%. Unlock by charging the teleporter with less than 10% health. |
| Wandering Wisp (Will-O'-the-wisp) | Killing an enemy spawns a lava pillar, dealing 350% (+280% per stack) base damage within a 12-meter radius (+2.4 meters per stack). Unlocked from the start. |
| Predatory Instincts | Critical hits temporarily increase attack speed by 10%. Maximum of 30% (+20% per stack) attack speed. Reach +200% attack speed. |
| Hopoo Feather | Grants +1 extra jump per stack. Unlocked from the start. |
| Red Whip | Increases movement speed by +30% per stack out of combat. Unlocked from the start. |
| Ukulele | Each attack has a 25% chance to release a chain lightning, dealing 80% damage to 3 targets (+2 per stack) within a 20-meter radius (+2 meters per stack). Unlocked from the start. |
| Death Mark | Enemies with 4 or more debuffs are marked with the Death Mark. Their damage taken from all sources increases by 50 for 7 seconds per stack. |
| Old War Stealthkit | Taking damage has a chance to grant +40% movement speed and invisibility for 3 seconds (+1.5 seconds per stack). The more damage you take, the higher the chance. Unlocked from the start. |
| Rose Buckler | Increases armor by +30 per stack while sprinting. Unlocked from the start. |
| Harvester's Scythe | Grants 5% critical hit chance. Critical hits heal 8 (+4 per stack) health. |
| Runald's Band | Hitting an enemy deals 400% damage and explodes, dealing 250% (+250% per stack) damage, slowing by 80%. Lasts 3 seconds (+3 seconds per stack). Recharges every 10 seconds. Find and kill Kjaro and Runald in a secret room on the Abandoned Aqueduct. |
| Kjaro's Band | Hitting an enemy deals 400% damage and explodes, dealing 300% (+300% per stack) damage. Recharges every 10 seconds. Find and kill Kjaro and Runald in a secret room on the Abandoned Aqueduct. |
| Fuel Cell | Adds +1 per stack charge to your active item, also reduces its cooldown by +15% per stack. Pick up five different types of equipment. |
| Leeching Seed | Each attack heals one unit of health per stack. Unlocked from the start. |
| Infusion | Killing an enemy permanently increases health by one unit per stack, up to a maximum of +100 health per stack. Kill 3000 enemies. |
| Chronobauble | Slows enemies by 60% for +2 seconds per stack. Unlocked from the start. |
| ATG Missile Mk. 1 | Each attack has a 10% chance to fire a homing missile, dealing +300% damage per stack. Unlocked from the start. |
| Squid Polyp | Activating an interactable summons a turret, attacking nearest enemies with +100% attack speed per stack. Lives for 30 seconds. Activate 6 turrets in one run. |
| Bandolier | Grants an 18% chance (+10% per stack) after killing an enemy to spawn an ammo box that recharges all abilities. Unlocked from the start. |
| Old Guillotine | Instantly kills elite monsters with less than +20% health per stack. Defeat 500 elite monsters. |
| War Horn | Using equipment grants 70% attack speed for 8 seconds (+4 seconds per stack). Use 3 Shrines of Combat on one level. |
| Lepton Daisy | Creates a healing explosion while charging the teleporter, healing allies within the portal's radius for 50% of their maximum health. Activates +1 time per stack. Unlocked from the start. |
| Razorwire | Taking damage releases a flurry of blades, dealing 160% damage. Hits up to 5 (+2 per stack) targets within a 25-meter radius (+10 meters per stack). Unlocked from the start. |
| Ghor's Tome | A chance to obtain a treasure worth $25 upon killing an enemy + 4% per stack. Reward increases with difficulty. Unlocked from the start. |
| Shipping Request Form
| A delivery of two items, with a probability distribution of 79%/20%/1%, will spawn randomly in each stage. The likelihood of obtaining rarer items increases with each additional stack of this item.
|
| Regenerating Scrap
| This item remains inactive by default. However, it is given priority for use with Uncommon 3D Printers and regenerates at the beginning of every stage.
|
| Ignition Tank
| The damage inflicted by ignite effects is significantly amplified, with a +300% increase, further boosted by an additional 300% for each stack.
|
| Hunter's Harpoon
| Eliminating an enemy temporarily enhances movement speed by 125%, with this effect gradually diminishing over a duration of 1 second, extended by 0.5 seconds for each additional stack.
|
| Item Scrap, Green
| This item is inactive by itself but gains functionality when paired with 3D Printers.
|
| Shuriken
| Using your Primary skill concurrently launches a shuriken causing 400% base damage, increased by 100% for each stack. You can possess a maximum of 3 shurikens, with an extra shuriken per stack, all of which replenish over a span of 10 seconds.
|
All rare items in Risk of Rain 2
Image | Item | Description |
---|
| Ceremonial Dagger | Killing an enemy spawns 3 homing daggers that deal +150% damage per stack. Unlocked from the start. |
| Meat Hook | Each attack has a +20% chance (per stack) to release 10 (+5 per stack) homing hooks, dealing 100% damage. Return to the first level to unlock. |
| Happiest Mask | Killing an enemy has a 7% chance to summon a ghost of the enemy, dealing 500% base damage. Ghost lasts +30 seconds per stack. Unlocked from the start. |
| 57 Leaf Clover | All random effects get +1 additional roll for a successful outcome per stack. Pass through 20 levels in one attempt to unlock. |
| Brilliant Behemoth | All attacks explode, dealing 60% damage to all enemies within a 4-meter radius (+1.5 meters per stack). Unlocked from the start. |
| Frost Relic | Killing an enemy summons an ice storm around you, dealing 600% damage per second at a maximum distance of +6 meters per stack. The range of the ability increases by one meter after each kill up to the set limit. Unlocked from the start. |
| Resonance Disc | Charges by killing enemies. The disc automatically fires at a target, passing through enemies and dealing damage of +300% of base damage per stack, then explodes for +1000% of base damage per stack, returning to the owner, passing through enemies and dealing +300% damage per stack. Unlocked from the start. |
| Alien Head | Reduces cooldown of abilities by +25% per stack. Unlocked from the start. |
| Rejuvenation Rack | Healing restores +100% more health per stack. Reach and pass through the third teleporter without healing once to unlock. |
| Defensive Microbots | Shoots down 1 (+1 per stack) incoming projectiles within 20 meters every 0.5 seconds. Reload speed depends on fire rate. Unlocked from the start. |
| H3AD-5T v2 | Increases jump height. On landing, creates a kinetic wave that deals 2300% damage to all enemies within a 10-meter radius. Recharges every 10 seconds (-50% per stack). Unlocked from the start. |
| Unstable Tesla Coil | Strikes lightning on 3 (+2 per stack) nearest enemies, dealing 200% base damage every 0.5 seconds. Tesla coil turns off every 10 seconds. Deal 5000 damage in a single shot to unlock. |
| N'kuhana's Opinion | Stores 100% of healing as soul energy per item. When the soul energy reserve reaches 10% of maximum health, fires a skull dealing 250% of the soul energy reserve as damage. Find N'kuhana's altar (Cave on the cliff of Wetland Aspect, skeleton is the altar). |
| Hardlight Afterburner | Adds +2 charges to the utility skill and reduces its cooldown by 33% per stack. Unlocked from the start. |
| Dio's Best Friend | Revives +1 after death per stack. After reviving, you are invulnerable for 3 seconds. Don't die for 30 minutes to unlock. |
| Wake of Vultures | Grants the power of any elite enemy for 8 seconds (+5 seconds per stack). Unlocked from the start. |
| Personal Catalyzer | Eliminates cooldown of abilities for 3 seconds (+2 seconds per stack) after killing an elite enemy. Find and activate eight unique Triton altars to unlock. |
| Brainstalks | Killing an elite monster sends the hero into a battle frenzy for 3 sec. (+2 sec. per stack), during which skills have no cooldown. Unlocked after killing an elite boss on 'Rainstorm' difficulty. |
| Aegis | Healing beyond maximum health provides a temporary barrier up to +50% of maximum health per stack. Unlocked from the start. |
| Merciless Justice | After 5 hits (per stack) on an enemy, their armor is reduced by 60 for 8 seconds (+8 per stack). Unlocked from the start. |
| Interstellar Desk Plant | The plant heals 5% of maximum health per second within a 3-meter radius (+1.5 meters per stack). Duration 10 seconds. Unlocked from the start. |
| Spare Drone Parts
| Acquire Colonel Droneman. Drones under your command receive a boost of +50% in attack speed and cooldown reduction, increasing by an additional 50% with each stack. These drones have a 10% likelihood of launching a missile upon striking, inflicting 300% TOTAL damage. Additionally, drones are equipped with an automatic chain gun that delivers 6x100% damage, targeting up to 2 additional enemies.
|
| Ben's Raincot
| In situations where you would normally suffer a debuff, this item prevents it from occurring. It also enhances your maximum health by 100, with an increase of 100 for every additional stack.
|
| Laser scope
| Your critical strikes inflict double damage, with this bonus damage increasing by an additional 100% for each stack.
|
| Item Scrap, Red
| This item is inactive by itself but gains functionality when paired with 3D Printers.
|
| Symbiotic Scorpion
| Every hit has a 100% chance of permanently reducing the enemy's armor by 2, escalating by 2 with each stack.
|
| Pocket I.C.B.M
| All missile-based items and equipment you possess launch 2 extra missiles. Initially, there is no increase in missile damage, but this increases by 50% with each additional stack.
|
| Bottled Chaos
| Activates a random equipment effect once, with the frequency increasing by one with each stack you accumulate.
|
All unique items in Risk of Rain 2
Image | Item | Description |
---|
| Queen's Gland | Summons a Beetle Guard every 30 seconds, which has 100% health and deals 300% base damage. Maximum of +1 Beetle Guard per stack active at a time. Dropped by the Beetle Queen. |
| Titanic Knurl | Increases maximum health by +40 and health regeneration by +1.6 health per second per stack. Dropped by the Stone Titan. |
| Serene Seed | Summons an Aurelionite during the teleporter event. Aurelionite deals 100% (+50% per stack) damage and has +100% health per stack. Dropped by the Aurelionite. |
| Little Disciple | Fires homing wisps dealing +100% damage per stack. Wisps are fired every 0.5 seconds while sprinting. Dropped by the Grovetender. |
| Pearl | Increases maximum health by +10% per stack. Obtainable through trading with a 96% chance in Cleansing Pools. |
| Irradiant Pearl | Increases all stats by +10% per stack. Obtainable through trading with a 4% chance in Cleansing Pools. |
| Cycle of Life (Genesis Loop) | If health drops below 25%, you explode, dealing 6000% base damage. Recharges every 30 seconds (-50% per stack). Dropped by the Wandering Vagrant. |
| Artifact Key | Required to open one of the artifacts, used for killing the sphere in the artifact zone. Can be found in the Bazaar Between Time. |
| Effigy of Grief (Mired Urn) | During combat, 1 (+1 per stack) nearest creature within a 13-meter radius is tethered to you and deals 100% damage to the enemy (+100% per stack) per second. Heals you for 100% of the damage dealt. Dropped by the Clay Dunestrider. |
| Molten Perforator | On hit, 10% chance to summon 3 fireballs, each dealing 300% damage (+300% per stack). Dropped by the Magma Worm. |
| Shatterspleen | Critical hits cause bleeding for 240% of base damage. Bleeding enemies explode, dealing 400% damage (+400% per stack) +15% (+15% per stack) of their maximum health. Dropped by the Imp Overlord. |
| Empathy Cores | Every 30 seconds summons Probes, giving +100% damage (+100% per stack) for each ally in the team. Dropped by the Solus Control Unit. |
| Charged Perforator | 10% chance to strike with lightning on attack, dealing 500% damage (+500% per stack). Dropped by the Overloading Worm. |
| Planula | Heals for 15 HP (+15 per stack) when taking damage. Dropped by Grandparent. |
| Item Scrap, Yellow | This item is inactive by itself but gains functionality when paired with 3D Printers.
|
| Defense Nucleus | Defeating elite monsters results in the summoning of an Alpha Construct, with a cap of 4 constructs, increasing by 4 for every additional stack.
|
All lunar items in Risk of Rain 2
Image | Item | Description |
---|
| Brittle Crown | Grants a 30% chance to earn +3 gold per stack on dealing damage. When taking damage, lose gold equal to +100% of the hits taken or lose gold equal to +100% of the % of max health lost per stack. Unlocked from the start. |
| Defiant Gouge | Using shrines summons enemies, the number of which depends on the time. Unlocked from the start. |
| Mercurial Rachis | Creates an Effigy of Strength in a random location, empowering enemies and allies with +50% damage within a 16-meter radius (+50% per stack). Unlocked from the start. |
| Purity | Reduces all skill cooldowns by 2 seconds (+1 per stack). All random effects are replaced with +1 roll (+1 per stack) until an unfavorable outcome occurs. |
| Transcendence | Converts all health except for 1 unit into shields. Gives 50% of maximum health (+25 per stack). Unlocked from the start. |
| Corpsebloom | Increases healing by +100% per stack, but all healing is slowed. Also limits healing per instance to 10% (-50% per stack) of maximum health. Unlocked from the start. |
| Gesture of the Drowned | Reduces the cooldown of the active item by 50% (+15% per stack), but the recharged item will be automatically activated. Throw 20 hermit crabs off the map to unlock. |
| Shaped Glass | Increases damage by +100% per stack, but reduces maximum health by -50% per stack. Unlocked from the start. |
| Hellfire Tincture | Ignites all characters within an 8-meter radius, dealing 5% of maximum health per second as damage. Deals half damage to allies and 24 times more damage to enemies. Kill 15 enemies simultaneously to unlock. |
| Effigy of Grief | Thrown upon use, slows all characters within its radius and reduces their armor by 20%. Unlocked from the start. |
| Focused Convergence | Charges the teleporter +30% faster per stack, but the teleporter zone becomes -50% smaller. Stacking more than three items has no additional effect. Stay within the teleporter radius until it's fully charged on four consecutive stages to unlock. |
| Glowing Meteorite | Calls down a meteor shower lasting 20 seconds. Each meteor deals 600% damage to all characters. Collect five lunar items in one run to unlock. |
| Spinel Affliction | Lasts for 15 seconds, increasing damage by 100%. Increases attack speed by +70%. Improves armor by +20. Increases maximum health by +50%. Accelerates passive health regeneration by 300%. Increases movement speed by +30%. When the tonic's effect ends, there's a 20% chance to receive a 5% reduction in all stats. Find and enter 3 unique portals to unlock. |
| Strides of Heresy | Replaces the primary skill. Launches a barrage of tracking shards that explode after a delay, dealing 120% base damage. Up to +12 per stack, recharging every +2 seconds per stack. Kill 15 bosses in one run to unlock. |
| Visions of Heresy | Opens a secret location after completing the game at the Obelisk. Obliterate yourself at the Obelisk to unlock. |
| Beads of Fealty | This item appears inert, yet it holds a secret. To discover its purpose, unlock the new area introduced in the "Hidden Realms" update and then obliterate while possessing this item.
|
| Light Flux Pauldron | Reduces skill cooldowns by half, with an increase of 50% for each stack. However, it also reduces attack speed by 50%, which further increases by 50% with each stack.
|
| Eulogy Zero | There's a 5% chance that items will transform into a Lunar item, with this probability increasing by 5% with each stack.
|
| Essence of Heresy | Replaces your Special Skill with Ruin. Inflicting damage accumulates Ruin stacks for 10 seconds, extendable by 10 seconds per stack. Activating this skill causes all Ruin stacks to explode at any distance, dealing 300% damage plus an additional 120% damage per Ruin stack. The recharge time is 8 seconds, increasing by 8 seconds per stack.
|
| Stone Flux Pauldron | Doubles your maximum health, adding 100% more per stack, but decreases movement speed by 50%, with an additional 50% reduction per stack.
|
| Egocentrism | Every 3 seconds, which decreases by 50% per stack, you gain a bomb that orbits and detonates upon impact for 360% damage, with a limit of 3 bombs, plus one more per stack. Every 60 seconds, one random item is converted into this item.
|
| Hook of Heresy | Replaces your Secondary Skill with Slicing Maelstrom. This skill charges a projectile that deals 175% damage per second to nearby foes, exploding after 3 seconds for 700% damage and rooting enemies for 3 seconds, extendable by 3 seconds per stack. It recharges every 5 seconds, extendable by 5 seconds per stack. Unlock this skill by defeating 15 boss monsters in a single run.
|
All corrupted items in Risk of Rain 2
Image | Item | Description |
---|
| Benthic bloom | Enhances 3 (+3 per stack) random items to the next rarity level (from white to green) at the start of each stage. |
| Encrusted key | A hidden chest, containing an item (60% white, 30% green, or 10% red), appears randomly on the map. Opening the chest uses this item. |
| Lost seer’s lenses | Introduces a 0.5% (+0.5% per stack) chance to instantly kill non-boss enemies. |
| Lysate cell | Grants +1 (+1 per stack) charge to the special ability. |
| Needlestick | 10% chance (+10% per stack) to apply a 'collapse' debuff, which activates after 3 seconds and deals 400% base damage. |
| Newly Hatched Zoea | Every 60 seconds (-50% per stack) grants an ally from the void. Only 1 (+1 per item) ally can be obtained at a time. |
| Plasma Shrimp | Provides a shield equal to 10% of maximum health. When the shield takes damage, it fires a missile, dealing 40% (+50 per stack) of the total damage. |
| Pluripotent Larva | If you die, this item revives you with 3 seconds of immortality, but your items may also become corrupted. |
| Polylute | 25% chance to fire lightning, dealing 60% total damage, 3 (+3 per stack) times simultaneously. |
| Safer Spaces | Blocks incoming damage once. Recharges every 15 seconds (-10% per stack). |
| Singularity Band | Absorbs all Runald's and Kjaro's Bands. Hits deal 400% more damage and create an area that sucks in all enemies within a 15-meter radius. Over time, the area explodes and deals 100% (+100% per stack) of the total damage. Recharges every 20 seconds. |
| Tentabauble | 5% (+5% per stack) chance on dealing damage to immobilize the enemy for 1 sec (+1 sec. per stack). |
| Voidsent Flame | When dealing damage to an enemy with 90% HP or more, creates a lava pillar within a 12-meter radius (+2.4 meters per stack), dealing 350% (+280% per stack) base damage. |
| Weeping Fungus | Heals 2% (+2% per stack) of your health while in a sprinting state. |
All equipment in Risk of Rain 2
Image
| Item
| Description
|
---|
| Disposable Missile Launcher
| Fires a volley of 12 rockets, each dealing 300% damage. Unlocked from the start.
|
| Foreign Fruit
| Instantly restores 50% of maximum health. Unlocked from the start.
|
| Blackhole
| Fires a black hole that pulls in enemies within a 30-meter radius, lasting for 10 seconds. Unlocked from the start.
|
| The Back-up
| Summons 4 strike drones for support, lasting 25 seconds. Unlocked after repairing 30 drones or turrets.
|
| Preon Accumulator
| Releases a burst of energy, dealing 600% damage per second as electric damage to all enemies within a 35-meter radius. On impact, it explodes, dealing 4000% damage within a 20-meter radius. Unlocked after opening a timed chest on 'Rallypoint Delta'.
|
| Milky Chrysalis
| When used, the player grows wings, allowing flight and increasing movement speed by 20%. Lasts 15 seconds. Unlocked from the start.
|
| Royal Capacitor
| Deals 3000% damage to a targeted enemy and stuns nearby targets. Unlocked by killing bosses after activating 2 mountain shrines.
|
| Fueled Erray
| Required to unlock one of the characters, used on the lava stage. Can be picked up behind the starting capsule.
|
| The Crowdfunder | Releases continuous suppressive fire, dealing 100% damage per bullet. Costs 1 gold per bullet, with the cost increasing over time. Unlocked by collecting $30,480 gold.
|
| Volcanic Egg
| Transforms you into a clump of dragon flame for 5 seconds. Deals 500% damage on impact and then explodes, dealing 800% damage. Unlocked from the start.
|
| Eccentric Vase
| Creates a quantum tunnel up to 1000 meters long. Lasts for 30 seconds. Unlocked by killing an Aurelionite before the beacons are turned off.
|
| Radar Scanner
| Marks all interactable objects within a 500-meter radius for 10 seconds. Unlocked by collecting 10 monster or environment logs.
|
| Executive Card
| Each time you buy something with gold, receive a refund of 10% of the spent amount. In case of a purchase at a multishop terminal, the remaining terminals stay accessible. This has a brief cooldown of 0.1 seconds.
|
| Gorag's Opus
| Activates a frenzy mode for all allies lasting 7 seconds, boosting movement speed by 50% and attack speed by 100%. This ability recharges in 45 seconds.
|
| Jade Elephant
| Temporarily increase your armor by 500 for a duration of 5 seconds, with a cooldown period of 45 seconds.
|
| Remote Caffeinator
| Call upon an Eclipse Zero Vending Machine courtesy of UES Safe Travels. It arrives in 5 seconds, inflicting 2000% damage, and is capable of healing up to 3 targets for 25% of their maximum health. This has a cooldown time of 60 seconds.
|
| Goobo Jr.
| Create a gummy duplicate possessing 700% of your damage and health, which dissipates after 30 seconds. The cooldown for this is 100 seconds.
|
| Ocular HUD
| Boost your Critical Strike Chance by 100% for 8 seconds. This skill has a 60-second cooldown.
|
| Super Massive Leech
| Recover health equivalent to 20% of the damage you inflict for a period of 8 seconds, with a cooldown of 60 seconds.
|
| Sawmerang
| Launch three large saw blades that deal 3x400% damage to enemies, causing additional bleeding damage of 3x100% per second. The blades can hit enemies again on their return. The cooldown for this attack is 45 seconds.
|
| Molotov (6-Pack)
| Toss 6 molotov cocktails, each igniting enemies for 500% base damage and creating a burning zone that inflicts 200% damage per second. This ability recharges in 45 seconds.
|
| Trophy Hunter's Tricorn
| Successfully eliminating any enemy with the potential to drop a unique reward guarantees the drop of that item. This equipment is used up upon activation.
|
| Blast Shower
| Remove all negative effects, including debuffs, damage over time, and nearby projectiles, every 20 seconds. To unlock this, experience three fiery demises.
|
| Recycler
| Convert an Item or Equipment into a different one within the same tier, with a one-time conversion limit. This has a cooldown of 45 seconds. Unlock it by destroying 20 flying rocks in Sky Meadow.
|
| Gnarled Woodsprite
| Acquire a Woodsprite companion that instantly heals a friendly target for 10% of their maximum health, followed by a continuous 1.5% healing of your maximum health every second. Use the equipment to assign a new target or heal yourself if no other targets are available. It has a 15-second cooldown. Unlock this by fully upgrading a Shrine of the Woods.
|
| Forgive Me Please
| Toss a cursed doll which activates your On-kill effects every second for 8 seconds. This has a cooldown of 45 seconds. Unlock it by succumbing 20 times.
|
Now you know all the items and gear in the game! Write in the comments, how often do you play Risk of Rain 2?
Main image: wall.alphacoders.com
0 comments