The latest Path of Exile 2 build includes numerous changes compared to the previous version. This time, the developers at GGG went all out and released a truly massive update! It features a vast number of bug fixes and improvements. In this article, we will cover the key highlights of Patch Notes 0.1.1 for PoE2.

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General ChangesĀ 

Let's start with the main changes in gameplay and interface.

  • A League Migrations button has been added, allowing you to transfer your character to parent leagues;
  • Strongbox mechanics have been improved. The intervals between enemy waves have been reduced, and the spawned mobs are now easier to distinguish from those originally on the map. Additionally, a bug that prevented monsters from spawning has been fixed. When all enemies are defeated, the fog dissipates. You will also find Research Strongboxes more frequently;
  • Runes socketed in equipment can now be replaced with new ones;
  • Armor effectiveness has been increased;
  • Character level no longer affects access to Expedition Vendors, while the rarity of equipment items depends on the level of the shop itself. This change does not affect existing shops.

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  • Minions that die too far from the character will now instantly respawn nearby;
  • The level of Uncut Gems is now visible in the item name;
  • Equipped Charms can show the remaining number of charges;
  • Entering a map is now safer monsters no longer spawn right at the entrance;
  • It's now easier to pick up items from the ground while your character is performing other actions (such as attacking or pulling a lever).

Additionally, the developers have improved the overall game performance, especially in shadow-heavy locations, increased loading speeds, optimized boss fights and visual effects, and enhanced game behavior in The Ziggurat Encampment.

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Skill Changes

  • The Supercharged Slam skill now has a radius limit of 3 meters;
  • The stronger the enemy, the more stacks Scavenged Plating grants;
  • The Vine Arrow skill description now clarifies that the projectile only hits enemies upon landing;
  • The Pain Offering has had its Aura tag removed;
  • Skills socketed in a Meta Gem can no longer gain energy;
  • Lightning Bolt has been renamed Greater Lightning Bolt to indicate that this skill is granted by the unique amulet Choir of the Storm, rather than by a standard stave. Additionally, its damage mechanics have been adjusted.

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Monster ChangesĀ 

  • Mobs from Essence Monoliths can no longer use their skills immediately, but this modifier now significantly increases their Toughness;
  • The hitboxes of certain bosses have been adjusted to better match their visual attack animations;
  • The spawn rate of some monsters has been reduced;
  • Mob energy shield has been re-evaluated and adjusted to make map clearing more enjoyable.

Visual effects for many mobs have been improved, and their attacks have been modified. There are over 40 changes in total, none of which drastically alter gameplay, but collectively, they significantly enhance the overall game experience. Instead, let's move on to the most crucial part the endgame!

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Endgame Changes

  • In version 0.1.1, players now have access to four new Tower Map areas. The Lost Towers Map has been updated;
  • The Arbiter of Ash boss fight now grants six attempts instead of one, as this is an exceptionally difficult battle. Additionally, the Falling Flame Seed skill can no longer be interrupted. The Flaming Gale skill can no longer be blocked. The boss now focuses less on Minions and pays more attention to players;
  • Map areas now have checkpoints, and you can encounter, defeat and loot at least three Rare Monsters per map;
  • The monster balance in several maps has been adjusted. For example, Untainted Paradise now contains twice as many monsters;
  • Some areas now have more chests than before;
  • Bosses now appear more frequently (approximately once in every four maps), but the chance that Map Boss will drop a Waystone has been lowered.

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Other ChangesĀ 

The developers have reported fixing over 70 different bugs related to client crashes, quest mechanics, and various in-game interactions. Numerous visual effects have been corrected, and more than 20 controller-related issues have been fixed. Over 100 equipment items have had their stats and characteristics adjusted to ensure a more balanced and fair gameplay experience. Be sure to check your inventory! One of the most unexpected changes affects the item Original Sin ā€” instead of the property "Chaos Resistance is Zero", it now provides +17-23% Chaos Resistance.

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This massive PoE2 update introduces over 300 changes. You can read the full Patch Notes 0.1.1 on the official Path of Exile 2 website. Weā€™ve covered the most significant updates here. We're eagerly anticipating the next update and, of course, the eventual release of version 1.0!

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