We continue to observe major gaming corporations adjusting their business strategies, seemingly in response to inflated expectations and miscalculations. This time, the news comes from Electronic Arts.
EA has lowered its revenue forecasts for the third quarter of the 2025 fiscal year, revising its target downward by $180–230 million. According to the updated figures, the company is now expected to earn $2.22 billion for the quarter.
The reason, according to EA, lies in the underperformance of two games released late in the year. The primary responsibility for the revenue drop has been attributed to EA Sports FC 25. The game received mixed reviews and failed to attract a sufficient audience. Dragon Age: The Veilguard, released in October, drew in 1.5 million players during the quarter—about 50% less than expected.
Despite these setbacks, EA expressed confidence in its long-term strategy. At least for now, top executives aren’t hitting the panic button, unlike Sony after the disastrous failure of Concord. EA expects to return to growth in the 2026 fiscal year as planned projects are implemented.
Main image: steampowered.com
0 comments