Microsoft has shared updates about the Xbox Research program, which will now consider not only player feedback but also the opinions of developers. The tools for gathering this feedback include interviews, surveys, post-mortems, and testing.

One of the key ideas behind these changes is to provide detailed insights into each specific study related to developers. This way, respondents can understand whether they are a good fit for a survey and feel that their contributions are valuable. Microsoft plans to use the collected data to create a more developer-friendly environment.

For example, the company aims to fix issues with existing tools and services, as well as implement new features effectively. Ultimately, Microsoft wants to ensure that both major studios and indie developers feel supported when releasing games for Xbox.

Interestingly, Xbox Research is also seeking input from developers who work on competitor platforms. Microsoft wants to understand why certain games don't make it to Xbox and hopes to "learn" from the experiences of competitors. For instance, Black Myth: Wukong still hasn't been released on the Xbox Series.

Moreover, Xbox Research will not be limited to just developers; community managers, marketers, artists, and other key contributors involved in game production will also be included. Currently, only developers from the U.S. can register to participate in these studies.

Main image: alphacoders.com