Arrowhead Game Studios released a massive Helldivers 2 update which both changed the in-game balance and added some extra content.
Here are the main points of the changelog:
- Blizzards and sandstorms are added to the Planetary Hazards.
- The level cap has been increased from 50 to 150.
- Retrieve Essential Personnel mission: moved the enemy spawn points further away from the objective to give players a fairer chance of defending the location.
- Destroy Command Bunkers mission: more objective locations, it can now appear in operations from difficulty 5.
- Increased damage from Dominator and Anti-Material Rifle.
- Patriot Exosuit: rockets will now penetrate armour only on a direct hit.
- Bile Spewers and Nursing Spewers do less damage with their puke.
- The Bile Titan can no longer be stunned.
- Buffs to heavy and medium armour (they take 10% and 5% less damage, respectively).
- Different bug fixes and improvements.
Of course, not every single bug is destroyed by developers, so they listed some known issues that will be fixed later.
Main image: alphacoders.com
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