In a recent interview, director Junya Ishizaki revealed that in Elden Ring Nightreign, the map will undergo "significant landscape changes in the form of procedurally generated volcanoes, swamps, and forests."
Imagem: uhdpaper.com
Ishizaki emphasized that the incorporation of roguelike elements should not be seen as an attempt to "chase the trend." This decision helps to "compress" the role-playing experience, making the game more dynamic.
Main image: whatoplay.com
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