While regular players are testing the trial version of the upcoming release, the press has already had the chance to experience the full version of inZOI. Reviewers note that the game impresses with its character customization and house design features, but when it comes to the lives of the virtual characters, the game falls short. In its current state, inZOI feels more like a soulless parody of the worst aspects of The Sims. Despite the meticulous attention to detail in character design, their daily lives are reduced to basic actions: eating, sleeping, and working. The interface is intuitive, and the graphics are pleasing to the eye, but the gameplay mechanics still fail to deliver a truly engaging life simulation.

Several publications also emphasize that inZOI feels more like a tool for creating beautiful characters and homes rather than a full-fledged simulator. Journalists point out the underdeveloped system of communication and interaction between characters: even spouses start the game with neutral relationships, and achieving warm communication between them is harder than closing a business deal.

Some of the issues can be attributed to the fact that the game is still in early access, and the developers at Krafton have time to address the shortcomings. This is further hinted at in their recent statement: all future updates will be free, and the project's roadmap includes major changes aimed at improving the life simulation.

The full release of inZOI in early access is scheduled for March 28 on PC.

Main image: inzoi.online