Today marks the arrival of Civilization VII's first substantial post-launch update (version 1.1.1), implementing numerous player-requested enhancements across multiple game systems. Firaxis Games provided an in-depth look at these changes during a recent developer broadcast, highlighting three core areas of improvement.
The new Quick Movement option dramatically reduces time spent waiting for units to reach their destinations, particularly beneficial during late-game turns with numerous active units. Quality-of-life additions now allow restarting games with preferred civilization settings intact, eliminating repetitive menu navigation for optimal start seekers.
Game balance adjustments focus on the Modern Era and beyond:
- Technology/Civic research costs increased by 25%
- Reduced snowball effect from eliminating rival civilizations
- Smoother progression toward victory conditions
UI overhauls target initial confusion points with redesigned combat indicators and streamlined empire management displays. These changes arrive alongside the debut of Mount Everest as a natural wonder and precede the World's Crossroads season pass content.
As Creative Director Ed Beach noted, these iterative improvements demonstrate Firaxis' commitment to refining Civilization VII based on community feedback, with each update bringing the game closer to its full potential.
Main image: steamcommunity.com
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