Hopetown a nonlinear RPG developed by Longdue Games, offers a fresh take on narrative-driven gameplay. Founded by ex-employees of ZA/UM, Rockstar Games, and Bungie, the studio has released its first look at the game’s mechanics, positioning it as a spiritual successor to Disco Elysium. The game’s plot centers on a journalist who finds themselves in a mining town after a night of heavy drinking. Struggling with a pounding hangover, players must piece together what happened and navigate a growing local conflict, choosing whether to calm tensions or fan the flames.

HopetownImage: x.comScreenshots reveal a dialogue-heavy experience where players’ choices significantly impact the story. Multiple archetypes are available, each offering unique lines and approaches to conversations. For example, when speaking with an old woman feeding pigeons, players can adopt different tones, altering the outcome of the interaction.

The developers are preparing to launch a Kickstarter campaign to fund the project, with a page already active on the platform. While no release date has been confirmed, anticipation is building among fans of narrative-focused RPGs.

Interestingly, Hopetown isn’t alone in drawing inspiration from Disco Elysium Two other studios, Dark Math Games and Summer Eternal, have also entered the scene, working on their own psychological RPGs. 

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