Josef Fares, the founder of Hazelight Studios and creative mind behind the cooperative adventure Split Fiction recently engaged with fans to clarify past statements and address criticisms surrounding his work. One fan accused him of declaring the death of single-player games in earlier interviews, but Fares clarified that he has never made such a claim. He pointed out that Brothers: A Tale of Two Sons (2013), one of Hazelight's most celebrated titles, was a purely single-player experience.

Hazelights Josef Fares Says SinglePlayer Game is Possible in the FutureImage: comicbook.com

Fares further explained that while Hazelight is known for its cooperative DNA, creating a single-player game in the vein of their previous projects isn't off the table. "We’re not excluding it," he stated, highlighting the studio’s openness to exploring different gameplay styles in the future.

Additionally, Fares responded to criticism regarding the inclusion of two female protagonists in Split Fiction Fans have questioned whether this choice promotes feminism or reflects a broader agenda. However, Fares reminded critics that Hazelight’s past games featured diverse pairings—two brothers in Brothers: A Tale of Two Sons two men in A Way Out and a male-female duo in It Takes Two Despite these precedents, the casting of two women as leads in Split Fiction sparked particular controversy.

He emphasized that the characters are inspired by his daughters and reiterated that he prioritizes strong storytelling and well-rounded personalities over biological traits. "I don’t care what’s between someone’s legs—it’s about crafting great characters," Fares remarked.

Released today, March 6th, Split Fiction has been met with widespread critical acclaim for its innovative gameplay mechanics and varied scenarios. System requirements were shared prior to launch, ensuring players know exactly what they need to dive into Hazelight's latest masterpiece. 

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