During Crisis, the measures can be more desperate and consequences are more fatal. The underperformance of the new Prince of Persia game led to the disband of the team responsible for the game. This information was shared by French blogger Gautoz, who spoke with company employees. Gautoz has previously revealed accurate information about the gaming industry.

Here’s what their sources shared:

  • The fate of the project was decided back in the spring, as Ubisoft was reportedly dissatisfied with its sales. There was no talk of extended support — it became clear that everything would end with just a couple of updates and one DLC.
  • Several key developers hoped to get an approval for a sequel but were unsuccessful. The team then tried to convince Ubisoft to approve at least two expansions, but management felt that it would be better for the developers to focus on more promising projects.
  • One of the reasons The Lost Crown sequel was scrapped was because executives believed a second game could negatively impact sales in the long term.

Lately, Ubisoft has been plagued by misfortunes. Both the open-world action game Star Wars Outlaws and the online shooter XDefiant have disappointed the company. To avoid stumbling with its flagship series, Ubisoft has postponed the release of Assassin’s Creed Shadows to February 2025.

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