Shortly after its release, inZOI, Krafton’s new life simulation game, faced backlash when players found they could run over children with cars—a feature contradictory to the developers’ stated goal of protecting younger NPCs. Since the game carries a “T” rating (for ages 13+), this glitch was undoubtedly unintentional.
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In response, Krafton issued a statement acknowledging the “unintentional bug” and confirming it has been patched. The company expressed disapproval of gameplay clips circulating online that depicted these incidents, labeling them as “highly inappropriate” and stressing that such behavior doesn’t align with the game’s core values.
The controversy surrounding this bug raised questions about quality assurance in modern game development. Many players pointed out that while bugs are inevitable in early-access titles, certain issues—like those involving harm to children—should be prioritized during testing. Krafton addressed these concerns by explaining the steps they’ve taken to improve internal processes and prevent similar oversights in the future.
To ensure such incidents don’t recur, the developers introduced enhanced safeguards. These include improved NPC behavior algorithms and restrictions on vehicle interactions with specific groups of characters. Krafton emphasized their commitment to fostering a positive environment within inZOI , one that respects both player freedom and ethical boundaries.
Main image: krafton.com
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