EA Motive and SEED have announced that they will showcase their advancements in creating "Texture Sets" for Dead Space, Iron Man, and other games at the Game Developers Conference. This modern solution involves combining related texture sets into a single resource to improve processing and create new textures. The presentation will be led by EA's lead technical artist, Martin Palko, who will discuss the process of creating textures and graphics.
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There is a chance that during the demonstration of this new technology, players might finally get to see actual gameplay footage or at least some details about the game. After all, Iron Man was announced in 2022, and since then, there has been almost no information from the developers. Naturally, this has led to rumors about the project's possible cancellation, but their participation in GDC confirms that the game is actively in development. The conference will take place from March 17 to 21, 2025.
So far, it is only known that the game about Tony Stark will be a single-player experience with RPG elements, an open world, and will be developed using Unreal Engine 5. Additionally, EA Motive will likely utilize the flight system from Anthem, which the studio has previously worked on.
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