This was revealed by Blizzard's president. According to her, the company is "exploring all possible avenues" for expanding its franchises. While no specific details have been provided yet, the developers firmly believe that they remain Blizzard Entertainment, not just Blizzard Games/Gaming. They are confident that their game universes and iconic intellectual properties can be developed in a variety of exciting directions.
We are thinking about how we can impact the entertainment industry in the broadest sense of the word.
To date, the studio has only one realized project in the field of adaptations — the 2016 film Warcraft: The Beginning. Despite mixed reviews from critics, the movie became one of the highest-grossing films based on video games, though no sequel has followed.
Main image: wall.alphacoders.com
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