Veteran game director Yoko Taro (known for NieR: Automata) has spoken out about the rapid rise of generative AI—and he’s not optimistic about the future of human developers. In an interview with Famitsu, Taro predicted that within the next 50 years, AI might become so advanced that game creators could end up “like bards,” their traditional roles all but obsolete.
“I really think game developers could lose their jobs to AI,” he said. “There’s a chance that in 50 years, creators will be seen like wandering storytellers.” He also envisioned AI systems tailoring unique story branches on the fly, adapting dialogue and quests to each player’s tastes—and improving suggestions over time.
Kotaro Uchikoshi, director of the Zero Escape series, agreed that AI’s pace is staggering. He suggested that fully AI-generated adventure games could become the norm, fundamentally shifting how titles are made—and what game creators actually do.
Image: famitsu.com
On the flip side, Danganronpa creator Kazutaka Kodaka pushed back. He argued that, despite AI’s power to imitate, it can’t originate truly novel ideas. “AI relies on reworking existing content,” Kodaka said. “It can’t create genuine originality like humans.”
Their debate lays bare a crossroads for the industry: harnessing AI to enrich player experiences, while protecting the irreplaceable spark of human imagination.
Main image: x.com
0 comments