CD Projekt RED is ramping up development for the highly anticipated sequel to Cyberpunk 2077 , as evidenced by a series of job postings revealing intriguing details about the game. One key takeaway? The sequel will retain a first-person perspective, with no plans for third-person views, potentially disappointing fans who hoped to see their character in action.
Image: steamcommunity.com
A job listing for a Senior Gameplay Animator specifies the need for someone to work on detailed first-person animations, particularly focusing on weapon interactions and gameplay mechanics. Notably, there’s no mention of third-person perspectives, suggesting the studio has decided against it.
Another vacancy for an Encounter Designer highlights the introduction of what the team calls the "most realistic crowd system ever seen in games." This system will dynamically respond to player actions, creating immersive environments where NPCs interact naturally with the world around them. The role involves collaborating with various teams to design intricate scenarios with multiple solutions, utilizing NPC behaviors, interactive objects, loot points, and environmental storytelling.
Additionally, one of the job listings confirms that multiplayer functionality is being considered for the sequel, though it remains in the early stages of development.
Cyberpunk 2 , codenamed Project Orion , is being built on Unreal Engine 5, promising cutting-edge graphics and technology. Previously, a senior quest designer at CD Projekt RED revealed they personally voiced some intimate scenes in Cyberpunk 2077 . Meanwhile, fans of Kingdom Come: Deliverance 2 discovered a character paying homage to Johnny Silverhand.
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