It turns out that the beloved dog Mutt from Kingdom Come: Deliverance 2 wasn’t brought to life through motion capture with a real dog but instead by a human actor mimicking its movements. The developers chose this unconventional route for scenes involving interactions between Mutt and other characters, likely finding it more practical than working with an actual animal.
A behind-the-scenes video shared by the team reveals how a human performer was employed to embody Mutt during key moments. This setup enabled the actors playing human characters to better visualize where the virtual dog would be positioned, allowing for more natural interactions despite the absence of a real canine on set.
While the developers haven’t disclosed which specific actor took on the role of Mutt or how often they had to mimic barking during filming, their contribution highlights the creativity and adaptability required in game development. Courage comes in many forms—even as a four-legged friend recreated by a two-legged artist. Meet the unsung hero who lent their talents to bring Mutt to life.
Thanks to this collaborative effort, human actors could approximate the presence of the digital dog and achieve believable interplay. However, details about the identity of the actor cast as Mutt remain undisclosed, leaving fans curious about the extent of their involvement.
Main image: steamcommunity.com
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