According to Chinese publication GameLook, the game brought in about $100 million globally, with the Chinese market adding the rest of the revenue.

For Marvel, which has long dominated the movie industry, entering the gaming sector was an important step. Despite a bad experience with Square Enix's Avengers, Marvel Rivals successfully filled a gap in the game-service genre. NetEase studio was able to offer a quality heroic shooter with a lot of interesting characters, and already at the launch received positive reviews.

So far, Marvel Rivals has earned $54.5 million on Steam and $27.2 million on PlayStation 5. While the game has only brought in $2.7 million on the Xbox Series, NetEase continues to expand its player base. If the game continues to receive updates, it is projected that it could bring in as much as $1.36 billion a year for the company.

Recently, following the publication of a video describing the character model, streamer and bloger ARUUUUU acknowledged that she was part of the development. Alisha called the process of using her body to construct a digital representation of Psylocke a "full time job." Additionally, the character Invisible Lady, who will make an appearance in the first season of Marvel Rivals, was based on her figure.

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